GetSelectionId Method (IBaseSceneEntity)
Gets the selection identifier under the mouse point. Use IEntityIdProvider to decode into mesh and vertex Ids
Overload List
Overload | Description |
---|---|
GetSelectionId(Point,UInt32,UInt32) | Gets the selection identifier under the mouse point. Use IEntityIdProvider to decode into mesh and vertex Ids |
GetSelectionId(Point,UInt32,HeightMapIndex) | Gets the selection identifier under the mouse point. Use IEntityIdProvider to decode into mesh and vertex Ids |
Requirements
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
See Also