Gets or sets a unique Id for the IBaseSceneEntity. The SciChart3D engine requires Ids fit into UInt32 (4 billion)
Gets or sets the IEntityIdProvider which generates unique mesh Ids for {@link IBaseSceneEntity
A unique Id for the IBaseSceneEntity
When true, the entity and it's children are visible in the 3D Scene
Gets the native SCRTSceneEntity - a WebAssembly 3D Scene Entity type which is passed to our WebGL WebAssembly 3D Engine
Gets the parent IBaseSceneEntity
Gets the type of Scene Entity. See ESceneEntityType for a list of values
Deletes native (WebAssembly) memory used by this type, after which it cannot be used.
Gets the first child IBaseSceneEntity of type specified by ESceneEntityType
Gets the root entity in the 3D Scene
Performs a HitTest operation on the entity, returning the HitTestInfo3D containing the result. This contains information about the hit-test operation such as the index of the data-point under the mouse, and may be used for tooltips, selection or inspection of the 3d scene through mouse-clicks
The screen point (X,Y pixel coordinate in 2D space)
Notifies a property has changed, causing the 3D Scene to redraw
the property name
Called when the IBaseSceneEntity is attached to the parent scene
Called when the IBaseSceneEntity is detached from the parent scene
Called when the Dpi changes in the browser. This could be due to user zooming the browser, or changing DPI settings in Windows, or moving the browser containing SciChart to another monitor
The TDpiChangedEventArgs containing info about the Dpi Changed event
Called when the WebGL 3D Engine restarts. Use this to perform clean-up operations
Sets the RenderPassInfo3D - render pass info, properties and data for the current rendering pass
Visitor function to perform on this entity and all it's children
The function to perform
Generated using TypeDoc
Defines the interface to a RenderableSeriesSceneEntity - a special BaseSceneEntity3D type which hosts the scene entities for a RenderableSeries, or 3D Chart type in SciChart.