In many of our applications we will have a number of flags that need to get plotted with data, these are usually each just represented by a single bit in a 32 bit integer.
Would it be possible to write a custom render-able series that plots a trace for each bit, or alternately would it be possible to point multiple custom renderable series at an XyDataSeries and have each of them plot a single bit.
I have started to have a look into this but am not sure how much of the re-sampling process happens before draw, and if this would make this a pointless exercise.
In addition, how much performance is lost by creating custom renderable series (vs using a number of the FastLineRenderableSeries on a dx surface)
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