If I create a UniformGridDataSeries3D:
new UniformGridDataSeries3D<float>(1, 3);
The 3D surface is blank. If x > 1 it draws correctly.
This is basically like a 2D histogram plot.
Before having to provide an example, is this a limitation of using a UniformGridDataSeries3D, and if so, is there a workaround?
I’ve had great success showing pixel values of a 2D image using the UniformDataSeries3D type. What I’d like to do now is display a subset of the pixel values in an image using a rectangular region of interest. However, it seems that the axes always start from 0. If I want to have the axes to not begin at value 0, will I have to calculate points for the whole image and zoom in? Or is there a way to set what the starting value of the axes are (while still indexing the values at index 0)