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Hello, I am currently importing and displaying a .obj file as a ObjectModel3D object similar to the following syntax of the code provided in the AddObjectsToA3DChart.xaml example:

object:ObjectModel3D TextureSource=”{StaticResource BlackTexture}” Source=”{StaticResource KnightLowObj3DSource}” Position=”0.0625, 0.6, 0.8125″ CoordinateMode=”Relative” Scale=”0.2, 0.2, 0.2″ Rotation=”{StaticResource ObjRotationState}”

Where ObjRotationState is : object:Rotation3D x:Key=”ObjRotationState” Axis=”YAxis” Angle=”180″

The above code excerpt sets the rotation angle at 180 degrees on the Y-axis only for the ObjectModel3D object.

However, I would like to set the rotation angle for the X, Y, and Z axis of the ObjectModel3D object at the same time. Is it possible to set the rotational angle for multiple axis as described? If not, are there suggested workarounds to achieve the same behavior?

Thank you for your assistance.

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