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WPF 3D Chart Add Geometry to a 3D Scene

WPF Chart - Examples

SciChart WPF ships with hundreds of WPF Chart Examples which you can browse, play with, view the source-code and even export each WPF Chart Example to a stand-alone Visual Studio solution. All of this is possible with the new and improved SciChart WPF Examples Suite, which ships as part of the SciChart WPF SDK.

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This 3D Chart demo shows how to add a custom Cube Geometry to the SciChart3DSurface using our BaseSceneEntity type

Entities may be added to the SciChart3DSurface.Viewport3D.RootEntity, which is a type of BaseSceneEntity. Several cubes are created and added to the scene.

We also use the same example to demonstrate drawing 3D Text (Billboarded, facing camera always) at specific locations in the 3D scene. This uses the Font3D type and again BaseSceneEntity to custom draw text of a specific font, color and string in the 3D scene.

The C#/WPF source code for the WPF 3D Chart Add Geometry to a 3D Scene example is included below (Scroll down!).

Did you know you can also view the source code from one of the following sources as well?

  1. Clone the SciChart.WPF.Examples from Github.
  2. Or, view source in the SciChart WPF Examples suite.
  3. Also the SciChart WPF Trial contains the full source for the examples (link below).

DOWNLOAD THE WPF CHART EXAMPLES

AddObjectsToA3DChart.xaml
View source code
AddObjectsToA3DChart.xaml.cs
View source code
CubeGeometry.cs
View source code
TextSceneEntity.cs
View source code
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